Thanks so much for the helpful review of the pages! I've added an image of the second page to finish up the Power room description in an above comment, but will be making the fixes to the project files once they are editable after voting. I was wondering if referencing a forward airlock was enough, but with your recommendation I will definitely add a better clarification with something pointing to the right-most airlock on the map. It was somewhat intentional to have text boxes uncomfortably close or overlapping slightly to lean into the feel of a console with error windows or alerts appearing, but I may have gone too far and made it just look unfinished or not gone far enough to really drive the idea home. If you have any thoughts on if I should push it harder with more flavor text getting cut off in other places or pull it back and just make it look cleaner in those areas I'd love to hear them!