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(+1)

a bit sad and idiotic when you have a flagship with the best weapons and it decides to just not move an inch further but wait until it is destroyed

(+1)

that’s actually the greatest frustration for me that ships just wait to be killed and don’t consider moving into firing range.

(1 edit)

and i have just realized that i don’t have the budget to revive, so i thought i will save and then do next wave. but after next wave the ship is gone for good. well.

and the prices for reviving a ship are too random. a few waves earlier it was 1900, now one ship is 1050 and the other 1100.

just found out that you can drastically reduce the revive costs from 2150 to 1200 but reloading ;-)

Thanks for your feedback, it's really valuable. The save and continue feature is brand new and still needs a lot of testing and optimization. And apparently exploit safety. That's the point of these playtests. Thanks a lot!