What I really like is how you can examine most things and the character will give some feedback - it's one of my favorite features in RPGs and it's done well here. The writing and the story is another strong point. The interactions between the characters are interesting and well executed.
For me though the biggest weakness and what lets the game down is the combat. The fights I found to be very soulless and it felt like you'd just taken the enemies and troops pre-set in the MV database and put them in the map to stop the character. The player's attack is pitiful and fights are won by just spamming Spark spell three times no matter what the enemy is.
I honestly felt that the game would be a lot more enjoyable without the combat because I was really enjoying everything else you made here and the fights were just so frustrating and not rewarding. I apologize if you think I am being mean spirited but I have to be honest and balanced about my experience. I think if you would improve the combat, give some more balance and variation etc then this game would be vastly improved.