Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(9 edits)

I've encountered the another issue. For some reason, the state icon is mirrored for the enemy and if I use Yanfly's buffs and states core  it has a turn counter on top of it's head I have no idea where that's from. Are they not compatible?




Edit: More issues... Trying out front view battle (since yanfly seems to be incompatible. Not sure how I can make my stuff work without buffs and states core tho.) Also doesn't come without problems. For some reason my block state doesn't show up anywhere and somehow disabling the deck icons (Which display the amount of cards in the deck/hand and so on) also disables the actor portrait?

It's all very confusing. There are deck and discard zones included in the hud and you can count the cards in your hand so I'm not quite sure why these icons are a thing. I guess if someone didn't want to use the deck and discard zones? I dunno, but it definitely should disable the actor portrait.

CGC plugins are fully compatible with YEP so this is more likely a plugin ordering issue if anything. We have tested our plugins with YEP suite for years at this point so there shouldn't be any major issues with them.  Once again, please send in your project to the support email (support@myth-atelier.com) so we can assist as it seems that due to some setup issues you are working in an environment that is creating more errors. We are not able to reproduce your errors on our end otherwise and it makes troubleshooting them more difficult.

(1 edit)

Oh sorry, I completely forgot you said to send the project! I sent the mail! I double checked the YEP order, so if anything the myth files might be a bit jumbled right now after I've tried every possible solution I could think of. 

Thanks for sending those through! We should be able to get back to you in a day or so with the necessary fixes :)