I like your take on Snake. I think this is a very cool implementation of the core idea with a lot of neat power ups and room for the player to improve their skills as they shoot for a high score. Great aesthetics and mechanics all around. Also love any game that plays nice on arcade stick. Perhaps the most clever part of this game is how you implemented the enemies. The spread and approach is dangerous but not overwhelming for this kind of game, which allows the player to spend more time improving. Great job!
Viewing post in Chain Reactor jam comments
Thank you Bear Shaman! Yeah the enemies were a evolving balance to get right. They start off very mild but get more twisted as time goes on. I cut some particularly nasty patterns near the end of the development time to go a little easier on players, I think that was the right call. Thank you for your kind and generous assessment of my game 😊