Wow, this game is hard. Not sure if it's still unbalanced, I am not lucky enough, or both. I just failed to get $3000 on the last day and lost my little cafe. I think for me the main issue is that coffee beans are just too expensive to experiment with, and with the fact that cross-breeding beans doesn't feel too worth it (besides free beans) because of how random the customers are, makes the game really RNG dependent. The concept is really good, though, and with a bit of polish and expansion, this can become something really good.
Other things I like:
- Art is nice, I love the colour tone a lot
- Music is catchy
- I really enjoy the radar display of the beans, which removes a lot of guesswork and reading
- Itch page looks great
Suggestions:
- The game definitely needs some more balancing
- The beans definitely need some graphics to support them. They all look and feel the same, even with the radar
- Not getting good brews is almost a death sentence. It would be nice to have some leeway