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This engine is super lightweigh/simple and fun to use! I especially love the hot-reload and one-command-export capabilities (these features should be mandatory for any modern engine) My only concern so far is that you cannot overwrite the sprite-sheet during runtime. (Or am I missing something?) 

Why would you want to overwrite the sprites during runtime? Understanding your use case would help me evaluate if that’s a good fit for the engine or not.