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Could you use gfx.px instead to draw the pixels? Here’s an example that shows how to re-render a sprite pixel-by-pixel, which i think should allow you to do what you’re looking for: https://codeberg.org/brettchalupa/usagi/src/commit/cd7822d9dd26aac9ea01c970aa5ca90dac58cc4d/examples/px.lua#L70-L83