reminded me of slither.io, with power ups and modified trains, hell yeah! I still didn't figure out to get out of wanted state and how I got into wanted state in the first place. I also noticed that length of the train does not matter because there are different colors which destroy you instantly. The powerups were also a nice touch. One suggestion would be have only 1 slot for powerup and have only 1 key to activate it. If you pick up a second powerup activate the powerup you have instantly. having to press different keys for different powerups while controlling the ship constantly was a little bit annoying in my opinion. passive upgrades would also be a nice touch. very well done for a 10-day jam. Awesome polish and visuals!
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