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Loved playing it, Expected more after going through the door using invisibility tbh, The levels are well done and objectives well places, The alarm sound is a bit repetitive but good for a game with sci-fi mystery game set in a lab, Other two unawaken robots do some environmental storytelling and leave some questions in player's head about 'who were the other two ?'I could relate a lot to the premise game since my game has some similar themes, I hope you like it. Overall, I see potential in this game and this is a solid work.

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Thanks for the feedback. I was wanting to add something like a helicopter or other vehicle to the final room, but it ended up not being worth it since I didn't have time to create any sort of cutscene and a random helicopter would probably end up looking out of place. I'm glad you noticed the other two robots; they were added as sort of a "filler" in order to keep the first room from looking empty, but I decided to keep them to add the element of "I don't want to end up like these two".