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Daya

274
Posts
9
Followers
14
Following
A member registered Oct 05, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! I will look forward to balancing the powerups and hazards in any of my upcoming games...

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

Yes, the text in previous version said 'wall' instead of 'room'. There are additional messages in place before the final room notifying the player that the next level / current level will be 'room' and the AI face is the 'machine' the description tells the players about. (Tip :- you can beat the game by equipping both weapons and strafing and jumping while fighting enemies, I have made the projectiles as well as hitscans from turrets easy to dodge, although the player has to be careful at the platforming sections). I appreciate your feedback, I will look more into writing tips to make the dialogues better for any of my future games. Thanks again for playing ! 

Thanks for playing again!

(1 edit)

I changed some wording in the dialogues of the game as well as in-game messages to provide clarity to the players upon playing game for the first time. I have added more content to the game and some bugfixes, you can give it one more try if you're interested. Although I do not plan to update the game, I am open to feedback on game or its specific elements so I could improve more upon any future projects I work on. Thanks again ...

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, I tried to fix the camera clipping issue, it has reduced but it still persists, so  I think I might need more practice with the nodes. If you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, Added one more option in the settings to turn off the pixelated look and switch to full resolution crispy polygon look! you can give it one more try if you're interested.

Your feedback was helpful, I used springarm3d node to prevent camera clipping, it reduced that to some extent but the camera still clips when the player gets too close to the wall. It seems I might need more practice of using springarm3d and test its collision with various physicsbodies, I am very thankful for the feedback, I have added more content to the game and some bugfixes, you can give it one more try if you're interested.

I have added more content to the game and some bugfixes, you can give it one more try if you're interested.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, you can give it one more try if you're interested.

I have added more content to the game and some bugfixes, you can give it one more try if you're interested.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

(1 edit)

I have added more content to the game and some bugfixes, I did not use gridmap3d node but I placed most meshes and all scenes and stuff at a very close integer values as much as possible, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, the cheats remain the same though, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, The stutter problem seems to have been drastically reduces after I changed the code to use threaded loading earlier than the loading trigger point, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game and some bugfixes, if you'd like, you can give it one more try.

(1 edit)

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, while this game is complete as a short demo, I had been thinking of  conceptualizing building a written universe for a sequel / prequel game if possible (as the game lacks a lot of environmental depth and enemy variety too), if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, I tried and checked that the stutter when player walks into certain points in the level has been drastically reduced, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, I tried and checked that the stutter when player walks into certain points in the level has been drastically reduced, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, The camera clipping problem has been reduced but it still persists, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, I tried and checked that the stutter when player walks into certain points in the level has been drastically reduced, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, tweaked the bot a little so it doesn't constantly follow the player, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, although the camera clipping problems still persists, I have tried to reduce the intensity of it, if you'd like, you can give it one more try.

I have added more content to the game, especially some new areas, hazards and a new powerup and some bugfixes, if you'd like, you can give it one more try.