Great level design and especally story! Has the Cave Story/Kero Blaster Pixel vibes. The bitey fish were a bit annoying at times. I felt like it was tough at times to position the eel in the correct spot. I think the head is a bit offset, so it doesn't line up exactly to the grid. There should be a bit more snappiness and visual cue in the grid to help you find exactly where you should turn. But past those minor qualms this is a fantastic puzzle game, I didn't win it yet (yet!), but I will return! Great job.
Viewing post in Animal Connections jam comments
Thank you for playing! The reason there isn't more snappiness to the grid is that I didn't use grid-based movement. Based on people's comments and experiences I should have, and it was something I considered early on and decided not to implement. Next time I'll definitely do grid-based movement in this kind of game!
Once the review period is finished I plan upload a new, improved version with fewer bitey fish.