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(+1)

Speaking of interesting decisions:

I'm finding whenever I have Alchemist and Arbalist and a turn one victory isn't possible, I always want to play them together to get the extra coin.

Also Skip is almost always the best card choice and Sacrifice is by FAR the best shop choice most of the time. 

These are really good insights, thank you for sharing. I agree with the alch/Arbalist combo. It's especially potent because Arbalist is the only coin generating card without exhaust. 

Definitely agree with sacrifice being really good also. I may have to ramp up its cost as players buy more.