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(2 edits) (+1)

Fun little game! I liked the variety of different bondage components you could get. The hitboxes on taking items out of the box and the expedition crates is really finicky, though. A fix for that would improve things. 

Also, I found a bug: putting a expedition crate into the box resets the number of items it's spawned, meaning you can get infinite uses out of any single expedition crate if you have the box. You'd be surprised how many times I've seen a bug like that in a game.

I feel like the sell prices on the tar pits stuff, and especially the mummy stuff, is a bit low for how expensive they are to get. It always felt lame when one of them popped up in my special order.

Thank you for your feedback!

I am not surprised that amount of items in the box resets this way, never thought about it when made that feature.

I'll try to look into hitboxes and balancing, but this game was meant to be just a small miniJam entry, nothing more. At some point I thought of shaping it into a proper bigger game, but was not sure it's worth it

Yeah, I don't think this would work as a bigger game. Not without some sort of added mechanic to make the gameplay loop more interesting past this basic formula. I appreciate you trying to get things ironed out better though! I wouldn't fault you for wanting to leave it as-is.