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Hey, love the simplicity of the engine but is there a way to draw a textured triangle? Well, aside from brute-forcing it in software. Maybe a trick with a shader?

Someone recently requested this in the GitHub issues if you want to follow along there: https://github.com/brettchalupa/usagi/issues/305

(+1)

Ah yes, that was me. 
I though it would be better to reach out in GItHub directly