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(+1)

Interesting concept of having a mix of texting / rhythm game, although maybe there would be a better way to incorporate the rhythm aspect to the texting? I found it impossible to read and play simultaneously. Perhaps the texts could be revealed during breaks or in between levels, or even coming up with a creative way mix the text and rhythm together (actually typing the words / [insert creative idea])

I agree! Totally forgot to let the dev know about this. Yes I think the selling feature is the graphics, but i was so focused getting the letter right as it was too fast, I couldn't enjoy the graphics (or reading what i typed) at the same time.