That new version is out. The game strongly guides you towards the kitchen early on in the day to meet the Food Witch. She has a real name you can discover. Fishing, farming, hunting, cards, NPC activities and NPC emotions are all setup. Their explicit moods are not yet setup though.
Staff will start to ask for pay after a week and I will expand upon the management features, but they will be limited at first since the protagonist did not plan to be a host.