That solved the issue but now all the menus are also transparent, is there a way to only adjust the opacity of the dialogue box?
My plugin doesn't support the Title Screen. However, you can easily add a new plugin file (with any name) and paste this:
/* *: @target MZ */ Window_TitleCommand.prototype.getBackOpacity = function() { return 196; // any number from 0 to 255 }
Appreciate it! that worked for the title screen, but is there a way to adjust the dialogue box in the same way?
Yes, you can open the "rmmz_windows" / "rpg_windows" file in your game directory with a text editor and then browse for all the different window names, and then simply repeat the code snippet that we did for the Window_TitleCommand.
Yep, tried it and it worked for me, tysm! 🫡
Awesome!