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(+4)

I was blindsided in the best way possible by the attribute theft part near the end there. I would LOVE a continuation of this with more girls for our apprentice to steal size from! Even a second phase of the game like I assume was planned with the slime would be good.

(Also, didn't even realize you were the person who made I Swear I Saw a Dragoness until I looked at your username and went "wait, no, could it really be?" Back at it with another short-and-sweet game, I see.)

(+1)

Hehe, it's pleasant to hear. ^^

You're right for the slime and there was also the thought of a quick ending with all the witches at the meeting .

Sadly I'm always slowly doubting of my game being worthwile so I'm more attracted to always start from zero...  I also have too much ideas for new projects

But it's very encouraging to know there is people who greatly enjoy the content! Thank you! :)

If you like theft I also made an even smaller game recently: Just a mischievous fairy at a picnic

(+1)

I definitely know the feeling. I have at least 10 game idea docs that slowly get more and more grandiose beyond the point of possibility every day. Be proud that you're actually making games out of them.

I tried out the fairy game, it's not really my thing, I'm not really into the height aspect, rather the asset size aspect. But the art is cute, and the gameplay is entertaining for what it is.