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(+1)

This brought up nightmares of high school chemistry! Well done on a clever chemical twist of classic games. The first time I played I sucked, but the second time I got to level 9 with a score of 25010. Eventually I stopped getting antimatter balls (whether that's by design or just random misfortune) and that's what killed me in the end.

I think I encountered a few bugs during gameplay where sometimes atoms would fall through existing ones...it was hard to reproduce. 

I'm sure it'd be impractical (or maybe impossible...I wasn't the best chemistry student) but it'd be neat if you showed me which molecules I made the most at the end of my game (and could name them!)

A solid entry into the jam!

(+1)

Thanks for playing despite the nightmares! The antimatter should appear around 2% of the time, so I think you were just unlucky.
I encountered that bug during testing but thought I had solved it, there must be some edge case that I missed. Thanks for letting me know, I'll look into it!

That's a good suggestion, I like the idea of giving some extra statistics about the game other than the score! There's software for generating chemical names from structures so naming them should be possible, but I would need to do some more research before trying to implement it myself; reducing them to names would make tracking statistics on which molecules you made easier too!