Really impressed with the amount of content in such a short duration, and also the fact that you made pretty much everything from scratch! Great job :) I liked the twist on the traditional city builder mechanics and adding an environment/ green angle to it. The quests were excellent and its a really good way to explain easy tasks especially early on in gameplay. In case you want to continue on this project after the jam, here are a few suggestions: 1. Adding more audio visual feedback would greatly enhance the experience - especially placing, buildings, removing buildings etc. 2. While the tutorial explained some mechanics, it could be a bit more elaborate in-game (i know that for a jam this is a constraint, but for a larger game, you can spread it out over a longer period of time) 3. Scrolling while on top of a UI element also zooms camera in/out (small bug, but can be easily fixed) 4. It could be a bit overwheling to see a large number of resources and numbers when opening up for the first time, You could phase it out, introducing one element at a time or one menu at a time so as to avoid cognitive overload for the player. Overall great work though, well done!