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Very well done atmosphere!

I had no clue what to do with the Mobility section.

The first time I got distracted toward the end of the monologue leading to it, because by that time the Pressure system was on the verge of collapse again. I panicked and got it under control, then wasn't sure which station I was supposed to head to. Went to Mobility, which gave the ability to interact, so that seemed right. I had no clue how to "follow the instructions", or what the instructions might be, beyond three beeps, and exploded after pulling levers at random.

The second time I was prepared, listened attentively, and tried again. Go to the mobility section, instructions would be sent. I hear three beeps, I try the right handle, that's wrong. Three beeps again, I try the middle handle, that's wrong. I try pushing 3 on my keyboard, nothing happens. Maybe at this point I should have tried the first handle? That didn't make any sense to me, it was three beeps so it must be the right handle. But it wasn't. Maybe I didn't use the middle handle correctly, then I exploderized.

Restart for a third time... knowing I have to do the entire intro and second puzzle again, to get back to the one I still don't understand. A checkpoint system would be appreciated, I think! Or the ability to skip ahead past already seen dialogue at least. Or for the game to run in the background while I type my progress so far in this paragraph. :)

So, third attempt with Mobility. Three beeps. I pull first lever. Nothing bad happens, an arrow on the display turns green. I pull third lever, still nothing bad, so then I try the middle lever. 1 turns green on the display, that's progress! Now I hear  four beeps... no indication of anything else. I try first lever, failure. Four beeps, I try third lever, failure. Four beeps, I try middle lever, explosion. No idea what I'm missing, sorry!

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Really sorry you got stuck on it! The panel itself with the arrows will display the order of the arrows to press when it beeps by changing their colour to the pattern you're intended to press, however the change in colour of the arrows is may be more subtle for some than I realized, it's from the standard yellow colour to an orange. I already knew it was a bit difficult to see, but depending on the player's display capabilities and setup, I suppose it might be possible for it to be almost indistinguishable from the starting colour, it was on my list of things to adjust to make it more obvious, but completely ran out of time on it and figured it wouldn't have been that big of a problem, that's on me! Thanks for trying to play though, and for writing up such a detailed account! ^^

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It's really hard to see on my monitor, but I did catch it thanks to knowing what to look for! (I then blew up on the impulse section part...)

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Hahaha, well hey thanks for going back and giving it another shot at least! :D