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The bubble transparency wasnt a good idea. I lacked time to redesign it and was afraid to break the game loop.
But I think a shadow silhouette or splashes wouldve been a better sprite for that enemy. 
I do not mind if we lose the game, the intention is not the win, but the trial behind. Everything is connected after all :)

(+1)

I share the philosophy. There's no winner or last one in this jam anyway. I'm not here to be the first either, but to learn and to share something I hope interesting.