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(+1)(-1)

Game looks good, but.


This isn't a demo, this is a preview of a mechanic seen & reseen in multiple incremental games, heavily inspired by the coinflip game, the narator talks too much he never shuts up, the game showcase like 3% of actual gameplay,


I would suggest to let the user at least finish one ending, this is ridiculous to limit the player from the basics of the game on a demo, i would even prefer no demo but a trailer than this.


Highly discourage testing.

Thank you for trying out the demo and for your detailed feedback!

In fact, the entire first act is available here, and if you’re lucky, you might even be able to resurrect the mummy. But given the low probability of this happening, it’s unlikely. The full game will be available in two days.

You’re quite right in noting that the game is inspired by Unfair Flips. We tried to build on that game’s concept by adding combos, a second act, and a narrative element.

Most of the narrator’s opening text is a tutorial. During live playtests, we realized that players unfamiliar with the mechanics tend to make their first clicks cautiously, so we placed the tutorial text more densely at the beginning. After the tutorial dialogues, the narrator speaks much less frequently.

I’ll discuss this with the team. You might be right, and perhaps we should increase the success rate in the demo so that every player can complete the first act.

(+1)

I get it the game is out in 1 day now but still, either you make a demo or you don’t.


let me explain, if I remove the great arts and the work behind it the demo showcase nothing interesting in gameplay.


anf I would probably think it’s just another copy pasta, you’re betting 2000% on the arts but the gameplay itself is actually empty, is there another mechanics ? Maybe ? How do I know? The only thing this demo gives me is « later I’ll gain more point, more narrator talks, more chances to hit and when I finish, what happen ? Why would I buy a game that showed me a simple mechanic, just because it beautiful ? Not sure about that.

Despite the graphics, the fully voiced narrative, and the translation into 12 languages, we do not plan to sell the game at a high price. With the launch discount, it will cost less than $2. 

As for the gameplay, a first playthrough of the full game will take around 2 hours, while completing Game+ mode, with 6 glyphs that expand the game mechanics and upgrades, will take around 5-8 hours, depending on your luck and strategy.