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Snake meets bullet hell. And it can be catching.

The blend between both concepts works well. Luckily it's more permissive than the real Snake, as self-biting and contact with the enemy ships doesn't game-over.

I liked the synthwave music. I do like synthwave music to start with, and it just fits so well with space and anything coming from the 1980s. And I discovered this jsfxr site, I'll give it a shot someday.

I could run your Windows build flawlessly under Linux and Wine. I was only missing a button to leave the game. I instinctively grabbed my controller when I heard it vibrating, but I ended up playing with Left and Right on my keyboard like with the real Snake.

Are you saving the scores somewhere ? The game communicated with some server ... And I found my high score !

Hey thanks Taz, glad you enjoyed it. And ah yeah cool, thanks also for guinea pig testing it on Linux. I want to stick it on my Steam Deck but haven't had a chance yet. I have the Scores saved in a Google Sheets document.