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Honestly quite elated to receive such a lengthy response... thanks a lot for your time! I think I might have tried those other games you spoke of but certainly didn't get very far, I don't think they ran very well either, which sucks because I'm big on transformation in general but oh well what can you do. 

You did answer my questions, yeah. Though learning that the goo (might) be a bioweapon does pose a bunch of interesting questions on its own. What would be its purpose, strategically speaking? If it's used for  neutralizing personnel, how do its creators ensure it won't harm them when they move in to occupy the subdued territory (if I'm getting this right), considering it seems to grow and proliferate just fine on a relatively sterile environment such as a spaceship?  How can they undo the biological conversion it does to other organisms to further their own goals (since if I recall correctly from the other games they assimilate organisms from other species)? Wouldn't the associated cost with cleaning up a goo-infested enviroment and population hamper its utility? Maybe even its creators don't understand it fully yet and it's just a prototype weapon? 

A game where you control a monster that builds an army by impregnating others sounds like a banger idea. I've brainstormed a bunch of similar themes myself, but as I am currently extremely lacking in the skills required to make a game I've just had it as a sort of brainworm I feed every once in a while by working out the mechanics and setting before I tuck it away on some dark corner of my mind whenever I'm bored. I initially envisioned it as an RTS where you yourself control some sort of hive queen character capable of spawning multiple types of unit and some of them might have that capability, but looking back on it now I think it'd be better suited for an infection-type game a la Infectonator, also because it would be really fun just watching your guys overrun an entire population in real time. I don't know. Hopefully I can make that some day.


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Hehee I love to talk about this stuff, so happy people are interested in the lore, even when I haven’t thought it out completely. Aaw yeah Hypnothick is jank as fuck, but AlienHypnoShooter I think I tried to optimize to some extent. Shame they all run so bad.

Hmm, yeah it could be a prototype, but I kinda have this idea that the alien species behind all this is straight up overpowered. All of the transformations in the other games are in one form or another, feminization, so the effects of the goo are just beneficial for any further usage of the organism. The aliens also have this psychic power thing going on, with hypnosis and stuff. Maybe the effects of the goo make the subjects more susceptible for their psychich powers. Maybe if someone infected by the goo comes in certain range of one these aliens, their minds are linked. Without the alien presence all they can think of is sex, but with an alien around, they only wish to serve them. And I think the aliens would be immune to the goo, or maybe they use it recreationally, maybe it works just as an apphrodisiac and/or a sex toy.

About the enviroment. Maybe the goo doesn’t spread indefinitely, maybe a missile/bomb holds this kind of compressed goo. An explosion would spread the goo all around, and this goo would uncompress and spread to a limit. Maybe a bomb started leaking in the cargo of this game’s ship and it spread fast. The planet wouldn’t end up as completely covered in goo this way. I think the aliens are more interested in the organisms rather than the planet. They’d come collect some amount of cattle for their fleet and leave the planet alone. So bombing a planet with this goo would produce some amount of these transformed monsters who start to convert the population. But I think I need to rethink the transformation a bit. The aim of the aliens wouldn’t be to destroy the planet or completely transform everyone, but put the planet in an endless fight against the monsters so they have planet producing cattle endlessly.

So, the goo transforms you to a monster, and any contact with the goo makes you addicted to it and look it out. The monsters impregnate and produce more smaller monsters, but they also feminize their targets. Maybe this feminization isn’t so encumbering, but more of a brainwash, they wish to help the monsters in any way. Forming a sort of cult following the aliens. The ones transformed by the monsters would be chosen ones, who would ascend to serve their true purpose once the aliens arrive. Maybe they also choose some in their ranks to go trough the full goo transformation, making a new monster.

Oh damn an RTS game would be amazing. Though I’m not sure how you’d make the lewd stuff work, small models/sprites fucking in top down perspective isn’t that enticing. But I do remember back when I played Dawn of War, I zoomed in to watch the carnage from time to time, so could work. But yeah, haven’t made an RTS game ever, and they seem very complex. But I might give one a shot some day. Your queen idea reminded me of Hive Commando by Cloudbird, one of my favourite submission to the Strawberry Jam 10.

You say you lack the skills, in which fields? Art, coding? Honestly I’d say, just download Godot and start messing around with the help of some tutorials. Maybe start with a simpler project, but if your dream is an RTS game, maybe start prototyping that, passion for a project goes a long way. Sorry if you already have some experience, though if you already have some projects under you belt my advice is pretty much the same, just start making it ahah. In my opinion you learn game dev best by just doing it, theory helps, but you kinda have to get your hands dirty asap. Create jank, create anything, the next project will be better. Really hope you can make the game too, creating something and people actually playing it feels amazing. Takes a lot of time and pulled hairs but I think it’s worth it. One thing though, I’d probably start with 2D, 3D in Godot at least is still pretty bad.