Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I never aim for the top spot in a jam, mostly because I know I likely won't have the time to think about polish, but also because I tend to find the feedback I get more valuable.

I still consider myself to be learning, so every jam normally includes an experiment or 2, and is normally a different style of game to what I have made before.

The bit I didn't enjoy with this one is that I got so close to the deadline that I didn't even have time to fully test the build I uploaded.

Luckily, none of the feedback has been outside of expectation on the technical aspects.