Really, if it wasn't AI assistanted then i would've recommend it.
I think there really needs to be nuance in this topic. I’d say only 3-5% of this game was AI assisted.
I used AI to help form the basis for some very specific algorithms, like special case path-finding, or brainstorm coding approaches to a new problem. I then refined the output and made it my own.
The AI background art pieces are temporary to get the project going, and I have recently hired an artist to replace them. Good artists are expensive and I literally saved up money to afford his services. I hired him once I knew this game had a chance.
All of the music is original. I am a classical musician with over 25 years of training who taught himself game dev just so I could get a chance to achieve my dream of being a game composer.
Does that change your perception of my game?
couldn't you have used the regular internet for learning those algorithms? there are resources available for you, you don't need to use AI to learn that, and I really hope you didn't just copy-paste AI code into your game.
also, you didn't have to use AI art assets either lmao. even if you didn't have an artist at the time there's so many creative workarounds you could have taken, especially considering it's JUST placeholders and placeholders don't need to look great.