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(+1)

Any chance for export and or import your software could support QOA (Quite Okay Audio) it is a very easy to integrate CODEC and it might be usefull for games and other devices.

I mainly use Godot and there QOA is just an internal compression format in Import settings. So you import a WAV and select it. I think there is no point handling that beforehand, though I don’t know about other use cases.