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Just finished playing through this game, and I loved it!  I'm actually considering speedrunning it, and I had a couple of questions as this game relates to its CD-i counterpart:

- the compasses in the shrines don't seem to do anything, as they don't appear in the inventory, and therefore can't be used.  Is this a bug?  Or am I missing something?

- there are a few enemies in this game that simply will not die no matter how many times you hit them with the wand, unless you use the magic to which they are weak.  Was this intentional?  Or will all enemies eventually die to wand strikes, even if their HP values differ from the CD-i version?

"the compasses in the shrines don't seem to do anything, as they don't appear in the inventory, and therefore can't be used."


see here

the compasses in Zelda's adventure can only be used outside of the shrines, not inside them so that's by design for this game.

They don't seem to be usable at all.  When I picked them up, they were nowhere to be found in the pause menu inventory, whether I was in a shrine or the overworld, and if that's the case, I have no idea how a compass would actually be activated.

(3 edits)

compasses are not "usable" in that normal or traditional sense

I forgot to mention last time that while in the overworld the SELECT button must be pressed instead of the START button to view the whole overworld map and move the arrow pointer to the area or areas where the completed or beaten shrines were located; if & when the compasses of the beaten shrines were collected and you press SELECT to view the OW map, the game will ask you if you want to warp to the location of the completed shrine; that is the only way compasses are "usable" - without them, you cannot "warp" to such areas on the overworld map

Aha!  This was the information I was missing.  I didn't even think to go to the map to use them (especially because that's not how it's done in the CD-i version).  But now I'll have to give this a try.  Thank you!