Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you so much for taking the time to leave such a detailed response! It was great to read about your process and see how you tackle the stages of development in your work. I love the suggestion of not trying to implement a system I wouldn't find joy in myself, and balancing game mechanics with real world feel. I agree that one of the first things I want to do is build more life into the world if I continue building on it. I can add more "minigames" and such, but it feels like without the drive of wanting to interact with the world, the games lose their intrigue.  Down the line I think it would be fun for the games to offer some type of benefit / reaction to what has already been completed, but even just adding in more animated townsfolk or reactionary dialogue seems like it would go a long way. Sound will be a tricky curve for me to learn. I am not very musically inclined, so I will have to find the background /ambient /effect noises that are available for me to use that still fit the tone setting I have. Thanks again for the feedback and willingness to share!