It is very difficult, but overall the game is really good
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yeah the jam was full of lessons i was worried because i only had built out the first 20 levels of content so if players could clear it in 15 mins there'd be nothing left so instead of opted for a really difficult run i can clear the 20 levels when it doesnt memory leak but its really hard now. you have to time the nanoblitz upgrades when you need to full heal and you've gotta jump every bullets and try to overfarm every level without getting behind the sudden death horde wall where they get like 5x stats. That said i can do all those things because i designed it and know it all i've since gathered other players dont understand all the layers of complexity and just see it as really hard instead of fun, they're not surviving long enough to have missiles and mortars and 5x multishot with fire ignition and penetration and exploding rounds etc where you can clear whole screens i made it too hard trying to extend the content and instead drove people away :\ but its all good experience you can learn from the whole process.