Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi. Thanks for playing. 

I'm glad you liked the pipes. That's a new skill I picked up specifically for this jam. I'm a total beginner with Blender, but I figured I could map two UV channels to represent "how far is this point from the start point of the pipe" for each entry point on the pipe, then use that value in the shader to fill in the pipe from whichever end was receiving water.