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Whoa!!  This was pretty slick.  Full game and a level editor.  You put some serious time into this one for only 10 days.  The pipes filling with water looked great.  On my second play through, I noticed that the player can move and rotate the pipes before the game starts, or at least while they have not clicked through all of the dialogue boxes.    

Hi. Thanks for playing. 

I'm glad you liked the pipes. That's a new skill I picked up specifically for this jam. I'm a total beginner with Blender, but I figured I could map two UV channels to represent "how far is this point from the start point of the pipe" for each entry point on the pipe, then use that value in the shader to fill in the pipe from whichever end was receiving water.