Thank you for playing my game and for your kind comment. Unfortunately, I could not manage to implement everything I had in mind. I originally wanted to show the abilities with a proper UI and display their cooldowns to the player, but due to poor planning I had to leave out many features. You are also right about the text. It was my first time trying something like this in a game, and the timings are definitely not enough. Even I sometimes cannot read everything in time, even though I made the game :D Thank you very much for your valuable feedback!
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Thank you for the reply!
Honestly, I think you did a great job regardless. It's very easy to look back after a jam and see all the things we wish we had time to add, but what you already managed to create was a really enjoyable experience.
And yes, I completely understand what you mean about the dialogue timing. It's one of those things that only becomes obvious once other people start playing and reading at different speeds.
I don't know if you're interested in continuing development after the jam, but I would genuinely love to play a future version with all the ideas you originally had in mind, especially the additional abilities, UI improvements, and other planned features. I think the game has a lot of potential.
Congratulations again on the project, and thank you for sharing it with us!