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(+1)

Good use of tileset, good level random re-generation, and everything visually is in the same style.
Just when I played it first time, most of the dinos happen to spawn on the separate shore of the river, with no possibility to cross the river.

The second time RNG was better and I managed to win the game, good job overall.

(+1)

I noticed this bug yesterday. I'm constantly reviewing my game for bug fixes and carefully reading your comments. I need to rewrite the world generation script better. If I had made the map size a bit larger, this problem probably wouldn't have occurred. Thank you for ur review.