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(1 edit) (+1)(-4)

Hi! These are looking super good!

Would you be open to have them bundled for users to choose from for extensions made inside GDevelop? (MIT licensed game engine: http://github.com/4ian/GDevelop )

Extensions in GDevelop are a bit like “scenes”/nodes in Godot, they can be created by the user (and redistributed if they want to share it, see https://github.com/GDevelopApp/GDevelop-community-list or https://github.com/GDevelopApp/GDevelop-extensions) and can provide new objects, new behaviors or actions/conditions for GDevelop “visual scripting”.

Each extension/object/behavior in GDevelop can have their own icons - we have a bunch of open-source licensed icons but yours are looking really good and could help create new great extensions.

Let me know!

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hi 4ian, thank you for the kind words! 

to answer your question, GDevelop's integration and promotion of AI features completely goes against my values, both as an artist and as a person. thus, i would prefer not to associate with it.

of course, i'm aware that this isn't how the license works, and therefore i couldn't stop you if you do decide to redistribute the assets :P but i appreciate you taking the time to reach out nonetheless!

(+1)(-3)

Hi Voxy!

I of course won’t use your assets in the engine without your consent. I’m sad but I hope you’ll reconsider!

I think I understand your concerns, at least on my side that’s why I decided not to explore AI generated art at all (not sure if this was obvious to you/people learning about GDevelop in general? The AI helper in GDevelop uses pre-made objects: real artists, properly credited in our small asset store… maybe something we have to make clearer on the website).

For the AI helper, I’m actually looking at fully open-source trained LLMs (like Apertus). I’m hopeful LLM trained 100% transparently on 100% open data will become soon enough viable and maybe even efficient enough to run locally.

I started GDevelop as a “no-code” game engine a decade ago to help more people get into game creation without the hurdle of needing to learn to code first, so I want people to know this is the main mission of GDevelop. I think that Godot and GDevelop and open-source projects will become even important as more closed source game engines add LLMs to their toolbox (like Unity/Unreal with their AI assistants, Game Maker with their claude code cli, or even Rive with their AI agent for scripting, etc…).

Anyways, this is getting long but I would not say this if I was not deeply believing in the positive effect that GDevelop is having in the world 🙂

Keep up the good work and thank you for taking the time to read this! 🙂