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(+1)

Really good writing for the intro, unfortunately my game froze when I clicked one of the dialogue options, but I think I'll try downloading it on a Windows PC later to see if that fixes it.

(1 edit) (+1)

I've been trying to figure out where the point of failure happened, cause I doubt it had anything to do with your OS. I tested the game extensively on Linux, granted my only point of reference is based on Fedora derived distros; but I figured that wouldn't be an issue 

So to get a little under the hood, my 'VN_Player' and 'Adventure_Mode' systems share a 'level' resource that contains references to the characters, backgrounds, and dialogue. When clicking on an option in adventure mode, the option signals to the VN player which section of instructions to use and execute them. So my assumption is that vn_player didn't get what was needed and failed. But if that were the case then the point of failure would be much earlier in the chain.

When I get home from work, I'll try to look into things and see if at the very least if I can't identify what issue.


I use ubuntu 26 and it has some issues with unreal but not with unity or godot games from what I know, maybe I forgot to update my graphics driver