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Uh, question from the back. How do you import graphics to this software? I use Aseprite to do sprite work, and was hoping to put the graphics I make there into your compiler. I'm not finding any way to do this. Thanks in advance for any help you may provide!

(1 edit)

Create some asset first, like a map or actor, then import the image (bmp, png…) exported from other tools. The import menu could be find at the bottom-right corner of an editor. You can also select an image file when creating a map asset.

Thanks! I'll give that a look later.