Oh, the game changed quite a bit since I last played!
Still love the mechanics and the theme! Super fun tower defense!
While the Acid pool is way more forgiving than starting with the axe, I really enjoyed my 'skill issue' with it.. haha!
I love that you did some calibration on it too! The option to pick what comes next is really nice!
One bug I had bumped on my very very first run, a few days ago was that if I placed one spare rune on top of another by mistake, on the shelf area, it would get stuck and I wouldn't be able to pick the bottom one up... didn't try this run today...
Brainstorming an idea here, you can toss it aside if you don't feel it fits, but since mining is crucial and time is precious, I found myself holding the acid for a little too long, to wait for the enemy to show up... while this can be part of the strategy of time /resource management, I think the player could be rewarded for waiting on a weapon too, like a 'charged' attack or something, if it goes for too long... just a thought...
Overall, great entry! Keep it up! 😊😊✨