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(+1)

I love the vibe of this game a lot, even though I couldn't get very far with it. My only real complaint is the footer text not having a contrast border to make it readable in all environments. Most of the time, it's not so bad, but given it's your interaction cue with the world, it shouldn't be hard to read. Overall, you did great work here. I'd love to play a more updated post-jam version if you stick with it. Good stuff. 

(+1)

Thanks for the feedback! Already took notes on the text. It is hard to read only on the very first room, and since I focused on pushing content instead of calibration and fine tuning, I finished that room and went to the others without looking back... On the other ~20 rooms, the text reads better 😊