Wins:
- Developed a super sick movement system I can use in future projects.
- Learned an absolute ton about UI.
- Learned a lot about Game Jams, Itch.io, and Exporting games from Godot.
- Learning from other devs by playing their games and reading their experiences.
Loses:
- Ended up working solo instead of with one of my collaborators so I think overall it was less fun because of that.
- Would've loved to add more content but my schedule didn't give me enough time.