Thanks for playing and for your comments. When you play "Levels" version it follows a very strict pattern; the enemies always start out in the same way and follows their paths (to begin with). However, apart from the bouncing ones, the darklys will look for lit CPUs and aim for them to turn them off, where as the hunters will actually set course for the player, but admittedly there is no advanced AI.
And the game could absolutely be more polished and had been tested more to be better balanced.