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(+1)

Super polished, super functional, the zooming in feels good and the shots feel solid thanks to the great SFX.  You balanced so many things to make a very cohesive experience.  My only criticism is that it's really really hard to make good matches; there are a ton of combinations and the targets are super hard to keep track of at times.  If there was a an easier way to glean what a person might be, I think it would hook people even quicker; maybe as an overall base indicator when you zoom in, a person has a different colored aura/glow based on their sexual orientation so you can discern that at a glance.  One lesson I am learning in this game jam is people don't like having to read a ton of information, especially when on a timer so I'd recommend that here too.  Great job!

thanks for the feedback. it's really helpful.
I think you are spot on with the instant hook thing and probably making the game too hard - especially for a game jam audience. I did wanted the game to make people dicover funny combinations and for that, there needed to be a certain complexity, and I actually already cut categories like age and hobbies that I originally planned ;-) but adding the rotating helicopter on top of that and a slightly trippy perspective is not making things easier for the player.