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(+1)

Cool concept and mechanics with big potentials. I realized that I can trigger more than 1 "star" with 1 shot but it would be cool if the game would encourage somehow the player to use it or may be even a levels where the shot count is limited needed to exist. Unfortunately as soon as I felt hyped about the game it ended :( Well done on finishing it and submitting in time but I wished for more content. Good luck on future projects!

it subtly encourages it.. you can't get an s-score in level 1 without using less shots than "star"s :)
love the comment, thank you.. glad it even got someone "hyped", I was worried it might read more tech demo than game at this point :D

(+1)

Yes, I spotted that game gives you "rating" but there is no real goal to achieve the higher rating. The easiest solution that comes into the mind - leaderboard.

only later, rating the submissions, I saw a godot project with a relatively simple leaderboard, done with silentwolf .. I'll definitely check out the silentwolf / godot integration on my next project, I'd love to do an interesting scoring system for everything from now on :)

(+1)

I implemented SilentWolf into my game few hours before deadline.