The levels look largely the same with the exception of levels having different destination points the player needs to reach. I assume the connections theme is being applied with platform numbers to reach the destination. I mean it's a solid concept but maybe have more unique storylines to tell the player why they are going to "Old Ashton" or something.
I also like how the star system is implemented and its used to measure the player's time in the level. I managed to only get 1 star in the first 4 levels but 2 stars on the final level.
The camera sensitivity was way too low for me as well and I feel like I should be able to change it if it's going to take me precious seconds to reach a platform. The music is solid though.