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Yinoguns

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A member registered Apr 05, 2020 · View creator page →

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Thanks for trying again, perhaps a super odd occasion of the player collider grtting stuck against the wall; the Shack's collisions are not the meshes but seperate CSG Boxes.

One in a million perhaps 😀

Nope no idea how you managed it, very strange, if you can re-create it reliably, please let me know 🙂

Thanks I'll have to experiment, I wonder if the bottles have collision and they're getting wedged in the wall.

Interesting, the wall with the gap (counter) or one of the surrounding walls?

The boxes are to be filled with boftles from the box near the table with the lantern/candle.

Thanks, my Wife insisted that they needed some sort of ding or fanfare 😀 she'll smirk when I show her this.

yea it was one hand for a long time until I implemented the second as planned, it does add a lot of strategy to the job 😀

Fair 😀 I hope the highlighting of items and workspaces helped direct you intuativly.

i had hoped to make an instructional F1 menu but time became short and did not want to risk overreaching near the submission deadline 🙂