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Win:
- I've never done a game like the one I made ever, and I'm really happy with how it came out. Currently getting rave comments, so major win (and adding a new genre to my toolkit).

Loss:
- Due to making it a web build I had to stick to Compatibility renderer in Godot and lost fidelity and quality due to dropping Forward+. :(

Sounds like you've had a pretty good jam so far.

I tend to build my jam games in compatibility mode as most jams expect a web build.  My thinking is that if it looks pretty good in that mode on my own machine, it shoukd look pretty good when I upload it.  I know there's drawbacks to it, but I'm not skilled enough yet to take advantage of the extra features.