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BRR Games

119
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A member registered Aug 03, 2020 · View creator page →

Creator of

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Thanks for playing, I really appreciate it. :)

Thanks for trying, sorry you couldn't get it to run.

Thanks for your comment, I appreciate it. :)

You'll get an email soon with details of the coupon and how to redeem it.

Thanks so much for your comment, really appreciate it. :)

Thank you so much for your comment, I really appreciate it. :)

Thanks for your comment, sorry about the camera issue. The camera is controlled by the mouse. Though I've had a report before of weird camera response whilst using a trackpad. Anyways, appreciate your comment! Thanks!

Well done on your game. Awesome job!

Cool game, great job!

Nice game, good job. :)

Great job with your game! Impressive how much is in it. I found the controls a bit tough to come to grips with, but overall pretty good.

Thanks so much for your comment, appreciated. Yeah, the performance could have been tuned but I was at the point of removing content to improve frame rate. Just to note, the game performs flawlessly as a full build (as you would expect). It's only because it is a web build that the lag appears. :)

Thanks for your comment, I appreciate it. :)

Thanks for playing, appreciate it. Not sure if you noticed, but the beat does subtly change throughout the journey. It starts slow and relaxed, increasing in beat as the journey continues. The whole environment changes around you, slowly dying and thinning out. What at first appears to be a lush healthy forest, withers and dies off till there's only a few dead trees in the final sprint. The only constant is the tone of the outside world. I'm glad the game connected with you! :)

Thanks heaps for the comment, appreciated. Glad you enjoyed it. :)

Thanks for your comment, appreciate it. Apologies for the frame rate, I tried to push it as far as I could. Would perform so much better as a downloadable, but hardly anyone plays and rates downloadables in a jam. :)

Really well done. Love Lemmings. :)

Haha. Well done!

Nice game, well done!

Cool game, really liked it! Only feedback is you should've turned on full screen mode on itch as the same web panel made some stuff hard to make out with my old eyes. :)

Cool game! I like all the different methods you put in to rotate the board and stuff.

Thanks for the comment, really appreciate it. :)

Thanks for your comment, I really appreciate it. Sorry for your loved one, I hope you remember them well.

Interesting note about rushing through the game to the beacons. I tried to cater for that by having the memories come back during the obituary and credit screen. I also considered having a link at the end so you could bring up all the memories in the game and scroll through at leisure. Ran out of time though. :)

Hey thanks for playing, and I saw you play it on twitch. Appreciate it! 

Thanks for commenting, appreciate it. :)

I really wanted the game to be a bit more in depth, something like Firewatch, or To the Moon. But 10 days wouldn't have been enough time to scope that out. But if I do take this concept further, then yeah definitely something I would be doing.

Thanks heaps for your comment, really appreciate it! Yeah, unfortunately due to the web thing it's a little stuttery at the start whilst it loads up the world. Not much I could do about that in the jam time I'm afraid. :)

I like the concept of making the memories tangible. Yeah, if I do take this concept further, doing something with the memories to make them more than just billboards you "collect" and "remember" would be something I'd definitely want to do. Thanks for playing!

Cool game! Watching the planet come to life is cool to watch.

Well done on your game! Really fun.

Cool game! Great jam entry.

Thank you, and I'm glad the game touched you. I've never done a game like this before and I'm really happy with the result. :)

Thank you for you comment, I appreciate it a lot. I wanted to tie in multiple ways that "connection" fits into my game. Glad you liked it. :)

Thanks so much for your comment, I appreciate it. :)

Win:
- I've never done a game like the one I made ever, and I'm really happy with how it came out. Currently getting rave comments, so major win (and adding a new genre to my toolkit).

Loss:
- Due to making it a web build I had to stick to Compatibility renderer in Godot and lost fidelity and quality due to dropping Forward+. :(

Really enjoyed your game. Love the moduled layout, but I think more chaining would be cool, like module A into B into C and multi-connections like two module A's into module B, or an A and C into module B. That type of thing. Anyways, great job.

Nice game, well done. Very interesting concept.

Such a fun game, well done! Nailed it!

Thank you so much for your comment, really appreciate it. It's great you mention the ending heartbeat, as I spent quite a bit of time learning how arrhythmic heart failure occurs, and the sequence that results in full failure, from the arrhythmia at the start, to the slowing-weakening beat, to the final heart flutters. So glad you enjoyed my game.

Hey there. I'm gutted you didn't make it to the end, yeah definitely sounds like some sort of bug. I don't want to spoil too much, but when the world goes sparkly and you're allowed to run, after the beat goes kooky the game should conclude about 15 seconds after with the end of the story. I'm sorry I'm not sure what might have happened. I hope you get time to try it again.

Thank you, appreciate the comment. :)

Thanks Ryan, I appreciate you playing and commenting. See you in the next indie dev program maybe? :)