Thanks for the feedback, I noticed with a quick test that the particle effects lag on HTML build, not really used particles before so wasn't sure what to expect. There's a lot more that I wanted to do, but I didn't have as much time as I thought I would in the end, but I really wanted to make a game with a bit of story, between that and making a soundtrack rather than just a song or two were the big experiments for me. My own time constraints however meant that the majority of other systems were rushed and unrefined. I did plan health and damage, among other things, even roughed out the UI elements, but wasn't able to get so far as getting it all coded and hooked up.